Make every swing yours.
Swing melee weapons, draw a bow, and aim magic with your casting hand. Aiming previews help you line up the next shot.
AC:VR · Native Quest & SteamVR
Aim your spells. Draw your bow. Raise your shield. Experience Asheron’s Call from inside the world, with your hands at the heart of the adventure.
Community preview v52 · Quest installer ZIP · 198.1 MB
Windows PC and USB data cable needed for installation.
A different kind of presence
Built around controllers, with familiar AC menus adapted for use in the world around you.
Swing melee weapons, draw a bow, and aim magic with your casting hand. Aiming previews help you line up the next shot.
Use your wrist spellbar and quick spell wheel, inspect items with a button, and adjust pinned vitals and menu scale.
VR-enabled ACE servers support tracked player motion and VR combat alongside desktop and retail players.
Full VR combat and motion features need the updated VR-enabled ACE server. They are not supplied by an unmodified ACE or GDLE server.
Two ways in
Native Quest runs on the headset itself. PC VR renders the game on your Windows computer.
Quest 3 · Windows sideload installer
App, installer, update and repair tools, and a branded quick-start guide. Your PC is only needed for installation and updates.
Preview v52 · 198.1 MB · September 20, 2026
Windows 64-bit · Setup EXE
The shared Windows package includes both AC:Unreal and AC:VR. Connect your headset through SteamVR to play.
Preview v52 · 297.5 MB · September 20, 2026
The world of Dereth
The client reads the original game’s models, textures, sounds, and world from retail DAT files.
Already have an updated retail install? You can use those same files.
Open the ACEmulator retail setup guide. Use its retail installer download or a listed preservation mirror, install Asheron’s Call, then apply the guide’s End of Retail Client Files update. Extract the update into your retail game folder and replace the older files.
You only need the game-data steps for AC:Unreal and AC:VR. ThwargLauncher and Decal are not required by these clients.
Keep the files together in a permanent folder. The usual retail location is:
C:\Turbine\Asheron's CallA separate folder such as D:\Games\AC-Data works too. Copy the files out of the downloaded ZIP; don’t leave your only copy in a temporary download folder.
Your DAT folder
Keep client_highres.dat with the others when available for the higher-resolution retail textures. Keep a backup of this complete, updated folder.
The Quest installer asks for this folder on your PC and copies the files to the headset. Leave the app’s managed DAT location in place after installation.
Retail DAT files are not included in either download. Updating the AC client does not replace your separate game-data backup.
Native Quest setup
You’ll use a Windows PC for this process. After installation, the headset runs the game on its own.
Using Rift or Link to play on a PC? Skip to PC VR setup.
Follow Meta’s device setup guide to set up a verified developer account/team and enable Developer Mode for your headset in the Meta Horizon phone app.
Install the Meta/Oculus ADB driver for Windows if needed. This allows the PC to communicate with the headset for sideloading.
Download and extract all files from AC-VR-Quest-v52-installer-r6.zip. Open START-HERE.html for the included quick-start guide.
Download Android SDK Platform-Tools for Windows from Google, accept its download terms, and extract it. Put the entire platform-tools folder beside Install-Quest.cmd so platform-tools\adb.exe is present. Android Studio is not required.
Connect a USB data cable directly to your PC. Put the headset on, keep it awake, and accept Allow USB debugging with the computer fingerprint. Select Always allow from this computer.
Accepting Quest Link or file access is not the USB debugging permission. A charge-only cable will not work.
Double-click Install-Quest.cmd on the PC. When asked, provide the folder containing your retail DAT files. The installer installs the APK, copies the data, and verifies the files. The high-resolution DAT is included when present.
Keep the cable connected and the headset awake until it reports successful completion. If it stops, read the error and retry; already verified data does not need to be transferred again.
Installing only the APK through another sideloading tool is not enough: the game needs its DAT files on the headset too.
Open Apps → Unknown Sources → AC:VR on the headset. The installer may launch it for you. You can disconnect the USB cable after installation; stay connected to Wi-Fi.
Open Browse servers in the login screen and add the server you want, or add a custom server using its owner’s address, port, and ACE/GDLE type. Imported servers use the port in the directory.
Add your username and password under Accounts, select the server and account, then press Launch. Choose your character and press Play. Saved accounts can be used across your server list.
Account registration depends on the server. Use its website or Discord link in the browser for account requirements and help. Choose a unique game password.
Use a VR-enabled ACE server for tracked combat and player poses. The native headset must be able to reach that server over its own network connection.
Use the left controller’s Menu button to open VR settings. Check handedness, seated/standing calibration, turning, movement direction, and UI size before heading into combat.
For future releases, extract the new bundle and run Update-Quest.cmd. To repair missing data, run Repair-Quest.cmd. Do not uninstall first; updating keeps your game data, accounts, and preferences.
PC VR setup
For Rift, or a Quest connected through Meta Link / Air Link. The game and DAT files live on Windows.
Run the AC:Unreal / AC:VR Windows setup, including the Microsoft runtime installers if needed. Prepare your DAT folder on the PC. Choose the optional AC VR (SteamVR) desktop shortcut, or use the Start menu shortcut.
Start the Meta PC software and connect your headset. On Quest, enter its Link / Air Link PC connection first. Start SteamVR and wait for the headset and both controllers to appear connected.
In SteamVR’s Settings → OpenXR, set SteamVR as the current OpenXR runtime. The supplied PC VR launcher checks this setting.
Open AC VR (SteamVR) from Start or the desktop. For the portable package, run AC-VR.bat. Keep the headset connected before you launch; starting AC:Unreal in desktop mode does not turn it into a VR session.
Set the PC’s DAT folder, choose your server and account, then Launch and Play. The desktop guide covers the shared login screen.
Your first few minutes
Default Touch-controller controls. Adjust comfort and handedness in VR settings.
Push the stick to walk or run. Movement direction and walk/run behavior are configurable.
Snap turning is the default. Smooth turning and its speed are available in settings.
The left controller’s Menu button opens comfort, UI, and movement settings.
Toggle your central game UI for inventory, spellbook, and other familiar windows.
Change stance to match your equipment. The wrist spellbar appears in magic combat.
With a casting weapon equipped, open the wheel, aim the right stick, and confirm with the trigger.
Inspect an inventory item, or identify a world object while outside combat.
Hold to charge your jump, then release. The jump bar shows the charge.
A little assistance
No. A Windows PC is needed to install and update the native build, but AC:VR runs on the headset after that. SteamVR and Meta Link are used only for the separate PC VR route.
Keep the headset awake and check for the USB debugging fingerprint prompt. Try unplugging and reconnecting the cable, then a different USB data cable and a direct PC USB port. If no device appears, check Developer Mode and the Meta ADB driver. Quest Link permission alone is not sufficient.
Look for AC:VR under Apps → Unknown Sources on the headset. It is sideloaded, not installed from the Horizon Store. Check that the installer completed successfully before opening it.
Confirm the installer finished verifying all required DAT files. Close the game and run Repair-Quest.cmd with the complete DAT folder. Also verify the server is reachable over the headset’s Wi-Fi and that the server’s world connection port is available.
Connect the headset first, enter Link / Air Link if using Quest, then start SteamVR and select it as the current OpenXR runtime. Use AC VR (SteamVR) or AC-VR.bat rather than the desktop launcher. Close an existing game instance before retrying.
Physical combat, hand-aimed trajectories, and networked head/hand poses require this project’s VR-enabled ACE server. Standard ACE/GDLE login support does not add these extensions to a server. Ask the owner before joining for full VR gameplay; in-world GDLE parity is still being tested.
No. Use Update-Quest.cmd from the new release. It updates the app while preserving verified game data and settings. Keep a PC backup of your updated retail DAT folder, and do not uninstall the app as an update step.
Not yet. This is a community preview and dense areas can run below the target. Use the graphics and comfort settings to find a comfortable setup. The release notes distinguish automated checks from live headset playtesting.
Include the build version, native Quest or PC VR, server type, location, and steps to reproduce. For install failures, the installer writes Quest-Install.txt, Quest-Data.txt, or Quest-Connection.txt beside the scripts. Review logs before sharing and never send passwords.
AC Unreal and VR · Discord
Find people to play with, get help setting up, and help improve AC:Unreal and AC:VR.
Found something that needs fixing?
Join Discord, open bugs, and search for your issue first. Add details to an existing report, or create one post per new bug.
Remove passwords, account details, and other private information before sharing logs.
Explore AC:Unreal for a familiar desktop experience.